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| Example | |
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Imagine that a file is being transferred using HTTP over a switched Ethernet connection with a total channel capacity of 100 megabits per second. The file cannot be transferred over Ethernet as a single contiguous stream; instead, it must be broken down into individual chunks. These chunks must be no larger than the maximum transmission unit of Ethernet, which is 1500 bytes. Each packet requires 20 bytes of IP header information and 20 bytes of TCP header information, so only 1460 bytes are available per packet for the file transfer data itself (Unix systems, Linux, and Mac OS X are further limited to 1448 bytes as they also carry a 12 bytes time stamp[1]). Furthermore, the data are transmitted over Ethernet in a frame, which imposes a 26 byte overhead per packet. Given these overheads, the maximum goodput is 1460/1526 × 100 Mbit/s which is 95.67 megabits per second or 11.959 megabytes per second.
Note that this example doesn't consider some additional Ethernet overhead, such as the interframe gap (a minimum of 96 bit times), nor collisions (which have a variable impact, depending on the network load). TCP itself also adds the overhead of acknowledgements (which along with the round-trip delay time and the TCP window size in effect will rate-limit each individual TCP connection, see bandwidth-delay product). This example also does not consider the overhead of the HTTP protocol itself, which becomes relevant when transferring small files.
[edit] Tags:Bits,Channel Capacity,Http,Ethernet,Megabits Per Second,Maximum Transmission Unit,Bytes,Ip,Tcp,Unix,Linux,Mac Os X,Mbit/s,Megabytes Per Second,Interframe Gap,Round-trip Delay Time,Bandwidth-delay Product, | |
| Data delivery time | |
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The goodput is a ratio between delivered amount of information, and the total delivery time. This delivery time includes:
inter-packet time gaps caused by packet generation processing time (a source that does not use the full network capacity), or by protocol timing (for example collision avoidance)
data and overhead transmission delay (amount of data divided by bit rate)
propagation delay (distance divided by wave propagation speed),
packet queuing delay
intermediate node store-and-forward processing delay,
packet retransmission time (in case of deleted packets in congested routers, or detected bit errors),
delayed acknowledge due to flow control, congestion avoidance and processing delay.
[edit] Tags:Flow Control,Collision Avoidance,Transmission Delay,Bit Rate,Propagation Delay,Queuing Delay,Store-and-forward Processing Delay,Congestion Avoidance,Processing Delay, | |
| References | |
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^ Stuart Cheshire. "TCP Performance problems caused by interaction between Nagle's Algorithm and Delayed ACK". http://www.stuartcheshire.org/papers/NagleDelayedAck/index.html. Retrieved 2010-01-13.
[edit] Tags: | |
| See also | |
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Bandwidth (computing)
Throughput
Measuring network throughput
Link and system spectral efficiency
[edit] Tags:Throughput, | |
| References | |
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Goodput calculation
An Empirical Characterization of Instantaneous Throughput in 802.11b WLANs
Energy-Efficient Power and Rate Control with QoS Constraints: A Game-Theoretic Approach
RFC 2647 — Benchmarking Terminology for Firewall Performance
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